Press Kit

Phase Two Press Release (October 3rd, 2022)

Quick Facts

Garrett Fuselier
Based in Los Angeles, CA

Release dates
Phase One: July 1, 2018
Phase Two: October 13, 2022
Phase Three: Fall 2023




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Game Introduction

When your spacecraft crashes on an unknown planet, you navigate your way through its dark and puzzling corridors. Using only your hands and your wits, will you discover your parasitic power before it's too late?

Gameplay and Experience

HOST is an intense, immersive, room scale experience set inside of an alien organism. Each level is mapped to your space–a labyrinth of biological organ and chamber puzzles where you must understand and overcome their function to progress. The game intentionally doesn't use teleportation or locomotion, and requires a minimum amount of play area. This adds to the immersion and claustrophobia, as you must move around your real environment without any aid or even pressing buttons on your controllers.


HOST was created by Garrett Fuselier, inspired by his megalophobia and fear of being consumed alive. It was first conceived in 2016 in a sketch and he started developing Phase One in his spare time. On July 1, 2018, Phase One was released on Steam in Early Access. He's spent 4 years developing Phase Two throughout the pandemic and will release on October 13, 2022. The full game will contain 3 phases in total.



"HOST is a heady mix of psychedelic art and hard science fiction. It sucks you into a different world more effectively than almost any other VR experience."
—Colin Northway, Creator of Fantastic Contraption

"Unique, aesthetically interesting and engaging, immersive, sense of place."

"An amazing adventure that immerses you in a very unusual alien atmosphere. The game is fast, but will surprise you more than once."
—VR Goldgrabbers, Steam Curator

"Host's atmospheric environment and level design really make great use of [roomscale VR]...if you have a roomscale set up I highly recommend trying this game out"
—Thomas Van Bouwel, Creator of Cubism VR

About Garrett Fuselier

Garrett Fuselier is a Los Angeles based VR/AR designer and developer with 15 years creating immersive physical/digital experiences for some of the top brands of the world. He is now the Creative Engineering Lead on the AR Team at TikTok, exploring cutting edge, mixed reality techniques for storytelling. HOST is a side project and not correlated with his work at TikTok.


Gameplay and Marketing Images

Download all images as a .zip file


Download all logos as a .zip file

Awards & Recognition

"Best XR Game (Nominee)" BitAwards, 2018

Selected Articles and Press